Monthly Archives: August 2016

Albion Online: I don’t mind going out a few maps to gather

I am on your side Matrix. This guy, seriously? Seriously! I really don’t appreciate some ideas he had said. Especially I saw him posting the thread crying for FAST TRAVEL. That’s really unacceptable. What a ruining idea to crash the … Continue reading

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Albion Online: The most sensible write-up

What you say is the best solution, removing LP. But, as I said on another comment, LP is how the devs will make money. They wont remove their money making machine. And they won’t care if they lose players, cause … Continue reading

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Please make open world more fun in Albion

1. Since the game is full loot and items do trash on rng base . If you lower the fame gained from killing a player and the fame goes towards your progression of armor and weapon you equip would be … Continue reading

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Albion Online’s map is covered

While I don’t mind these changes myself (too new to notice much), I do believe the game world needs help which would make travel and the game overall a lot more enjoyable. -Zones are too small which causes more loading … Continue reading

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Albion Online: Your idea with checkpoints is also cool

I love the idea of treasure hunter and have mentioned it before in passing in other threads. I like to use the UO (ultima online) analogy where the maps were very rarely drops from mobs, but actually came more often … Continue reading

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I think creating a fair in Albion Online

I like a lot of your ideas here, in particular the price trackers and right click options. In response to the Crime part you have here I made a detailed post way back in alpha (actually similar to what they … Continue reading

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