Monthly Archives: November 2016

Trove: how materials get added into the game

The crazy thing, is that you have to separate how materials get added into the game, and how flux gets added into the game. I do not have huge issues with multiboxing for materials like sunlight bulbs on multiple accounts. … Continue reading

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Trove: some reason with both the rev and CB they give me a weird feeling

I think that it is now in a much better spot than it ever has been if built correctly. From a numbers standpoint it is more balanced, and from a personal standpoint I am finding myself having more fun then … Continue reading

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Trove: Patron passes have been going up in price exponentially

So as many of us already know Patron passes have been going up in price exponentially. I just checked again and as of now they’re almost at 500k. That’s kinda ridiculous with the fact that end game Patron is almost … Continue reading

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