Trove: On the portal there is posted the suggested level for that world

Imagine you’re working for a moving company, and you have a partner (leecher) who you’re forcefully paired with. Now you have to move a 20 foot box truck worth of furniture (the dungeon) into a house. This partner is a bit weaker than you, but completely able to do something, even if its to take a tiny load (enemies) of weight (damage) off of your back, and help you move a 100lb solid wood dresser. I’m sure a reasonable person could agree that even the partner being able to lift 20% of that dresser would help alleviate some of the work for you.

Now this partner decides to pull up a chair, and start drinking cool ice-t while watching you do all of the load, not even thinking of picking up the tiny 20lb nightstand. At the end of the day, the truck is finished, but you had to move all of the Trove Flux. You return back to your office, and find out both of you just got paid the same amount, and sometimes they even get paid (loot) a little extra, because the boss (Trion’s RNG) likes him.

Would you be upset? I would be. In fact this is a real life situation I’ve been in, where I got the guy fired. This is what leeching is like. Now let me say, I don’t mind helping people at all. I’ve carried mannnnnnnnny people through STs before, and did dungeons with them. What I don’t like is random people whom just start following you during normal non-challenge farming, and then just sit on the dungeon waiting for the loot to drop.

Now I know all of us have a time we’re too weak to do much of anything, but you know what I did? I asked the people if it was ok to join them and leech. Majority of those times too, I tried to help or died trying. The important thing is you at least tried. Who knows, if you try, you may find out you’re not as weak as you thought. You don’t get anything in real life by sitting on your butt.

No. No, and no. Ask yourself this, if the person leeching was not there would your experience differ in ANY way? Would enemies be easier or harder? Would you get more loot? No, you would not. You also can’t factor in that they get better loot either because the entire loot system is RNG based so that has absolutely nothing to do with fighting or not.

At the end of the day you are just someone butt hurt about someone else for whatever reason not fighting in a dungeon. It doesn’t have any effect on you, not in how fast you do the dungeon, not in the loot you get, nothing. There is no downside at all to them doing this, in regards to your game play.

On the portal there is posted the suggested level for that world. Experience is capped based off your level. You can go into a portal 1 level range higher then your level and not get capped. With the introduction of gems it is easy to get a lot more PR then the level needed for a world. Not uncommon for a level 20 to have 2500+ PR or more and can get into U7 but be capped U6 levels through the Trove Flux for sale. Now to get the better gem boxes it is best to go to the higher PR world you can get to and tag along and help the group, faster dungeon completion means more exp.

keep copy pasting that as much as you want, it’s not going to add anything to your point. And it doesn’t even answer the question in any way. Does them NOT being there do anything to you? Is there a difference between them not being there, and them leeching? Does your experience at all change between them leeching and them being gone?

If they are not even there the dungeon is going to be however hard it is, if they are leeching there the dungeon is STILL going to be just as hard as before. The difficulty does not change in any way. So again, at the end of the day you are just upset about someone doing something that has little to no impact on your experience in the game.

now i know this is more of a “helpful guide for all the bad leechers” and less of a “how to prevent leeching” thread, but i just had an idea while reading it that might help at least make leechers help a little.

you can only get loot and xp if you do x% of the dmg to the boss. you would still be getting progress for your challenge, and this feature would be disabled in everdark and st’s. i feel 10-20% would be ok for this, as unless you are leeching off of a extremely op guy in u9, bosses wont die that quickly so you can get your dmg in, even if you are not the highest pr.

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